mak3myda3

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mak3myda3

Age/Gender: n/a, Male

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2/2/08

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Exp. Points: 20 / 50
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Voting Pow.: 1.98 votes

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Flash Reviews: 25
Music Reviews: 0
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Latest Flash Reviews

25 Reviews | 2 w/ Responses

Score: 10
Squeak

"AWESOME"

submission: Squeak
date: September 13, 2009

That was AWESOME! Does anyone else think the way the guy pokes in the beggining is wierd in a good way?

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Score: 7
Savior Tower Defense

"Hm.."

date: July 6, 2009

The concept of drawing the symbol was a pretty genius idea although it could be refined a bit. the confirming symbol kinda lingers after you draw the symbol and it kinda stays there for a while.
more towers woulda been nice
its wierd that the upgrade cost the same for all towers...
The whole picking spirits up thing is a bit annoying...
the spaces where you can place the towers is awkward
theres minimal difference between the quality settings

other than that, it was quite enjoyable :)

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Score: 9
Bug War

"Loved it.. but..."

submission: Bug War
date: June 14, 2009

i loved the game, but there are a couple flaws
-when you send units to a spawning thingie, after a random amount, it stops sending them, and this can really piss people off when you are attacking an enemy spawning point
-there is a random speed, and random amount of units that come out
- the roaches.. are EXTEMELY hard. they are so fast, yet theyre as strong as a large beetle. in the level thats shaped like an hour glass, the number stayed at around 2, but they just wouldnt die...
-knowing the radius of the tower's attack would be nice.
-once you give a spawning point a direction to send units, you cant make them stop.
-it would be nice to be able to upgrade the towers, or destroy towers
-exp gauge would also be nice
-the towers miss.. ALOT
i was writing this review while playing that level, and for some reason, my beetles stoped attacking.

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